monte carlo DOF 001

# Mandelbulber settings file
# version 2.13
# only modified parameters
[description]
This settings file uses Monte Carlo Depth Of Field effect.
To render this image it’s highly recommended to use fast graphics card by enabling OpenCL.
Rendering using CPU can be enormously long.
[main_parameters]
ambient_occlusion 2;
ambient_occlusion_enabled true;
ambient_occlusion_mode 1;
ambient_occlusion_quality 10;
camera -0,05587384079316522 -0,8334627751739854 0,07891679167859178;
camera_distance_to_target 0,4322588926774263;
camera_rotation 56,73687028422202 -24,0097450681592 13,30616257629297;
camera_top -0,2048571270233541 0,4096288268308035 0,8889531943454374;
DOF_enabled true;
DOF_focus 0,4738484621047974;
DOF_max_noise 0,954993;
DOF_monte_carlo true;
DOF_radius 26,63;
DOF_samples 250;
flight_last_to_render 0;
formula_1 7;
image_height 1200;
image_width 1600;
keyframe_last_to_render 0;
main_light_alpha -122,01;
main_light_beta 17,35;
main_light_intensity 2;
main_light_volumetric_intensity 14,1254;
mat1_coloring_palette_offset 8,210000000000001;
mat1_is_defined true;
mat1_use_colors_from_palette false;
penetrating_lights false;
raytraced_reflections true;
target -0,386038698827877 -0,6168890109698603 -0,09696590069359524;
[fractal_1]
IFS_rotation_enabled true;
[fractal_2]
IFS_rotation_enabled true;
[fractal_3]
IFS_rotation_enabled true;
[fractal_4]
IFS_rotation_enabled true;

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